Must have 2 bars of Super Meter to perform Bounce Cancel.
User to trigger Arena Transitions.
Barrel Bash
or
Must have 2 bars of Super Meter to perform Bounce Cancel.
Quick Escape
Roll Escape
Must have 1 bar of Super Meter to perform Roll Escape.
Up Air Escape
+
Must have 2 bars of Super Meter to perform Up Air Escape.
Away Air Escape
+
Must have 2 bars of Super Meter to perform Away Air Escape.
Combo Attacks
Criminal's Code
,
Showcase
,,
Icy Heart
,
Freeze
,,
Ice-Solated
+,
Prison Break
+,,
Leading The Rogues
+,
Citizen Cold
+,,
Special Moves
Cold Blast
Meter Burn
Must press
at the beginning of Cold Blast.
Death-Cicle
Meter Burn
Must press
at the beginning of Death-Cicle.
Close Death-Cicle
Meter Burn
Must press
at the beginning of Close Death-Cicle.
Far Death-Cicle
Meter Burn
Must press
at the beginning of Far Death-Cicle.
Very Far Death-Cicle
Meter Burn
Must press
at the beginning of Very Far Death-Cicle.
The Wall
Meter Burn
Must press
in the middle of The Wall.
Frost Field
The opponent will take damage over time while standing in frozen area.
Meter Burn
Must press
at the beginning of Frost Field.
Big Freeze
Meter Burn
Must press
at the beginning of Big Freeze.
Supermove
Absolute Zero
+
Character Power
Tech Upgrade
Cyclotron Charge
Hold
There are 3 levels of Cyclotron Charge.
Holding
will charge the Cold Gun allowing different special moves to be performed.
Cancel
or
Frosted Tips
+
Frosted Tips requires 1 bar of Cyclotron Charge.
Captain Cold coats himself with icy spikes that will damage the opponent when connecting normal and special moves.
Glacier Grenade
+
Glacier Grenade requires 2 bars of Cyclotron Charge.
The opponent will take damage over time and begin the freeze while standing in frozen area created by the Glacier Grenade.
Cryogenic Blast
+
Cryogenic Blast requires all 3 bars of Cyclotron Charge.