.
Cancelable during Start-up into Enhanced Mistwalk Away/Toward.
Cancel
Bionic Kick
,
Zaki Cyclone
,,
Cancelable on Hit into (Air) Special Moves.
Delay
Hold
Attack executes upon release of
.
Cancelable during Start-up into Enhanced Mistwalk Away/Toward.
Cancelable on Hit into (Air) Special Moves.
Cancel
Blast Overhead
+
Advantage on Hit allows for Jump Attack follow-up.
Sliding Detonation
+,
Quick Buzz
+
Saw Enough
+,
Sawed Off
+
On Kounter or Punish Hit, can be Jump Canceled with
+
or
+
for 2 bars of Super Meter.
Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo breaker and Kameos.
Metal High Heel
Detonation
,
Shin Shatter
+
Metal Mid Heel
+,
Syntax Error
+,,
Hydraulic Step
+
Zaki Cyclone
Cancelable on Hit into (Air) Special Moves.
Delay
Hold
Attack executes upon release of
.
Cancelable during Start-up into Enhanced Mistwalk Away/Toward.
Cancelable on Hit into (Air) Special Moves.
Cancel
Photon Sweep
Hold,
Attack executes upon release of
.
Dialing Up
Hold,Hold
Attack executes upon release of
.
Release
and input 2 for Cyber Beatdown.
Photon Sweep
+
Metal Scraper
+
Basic Attacks
Aerial Attacks
Power Plant
+
Cut Above
+,
Downloaded
+
Upgraded
+,
Mustard Mk.1
+,,
Power Surge
+or+
Hard Krash
+,
Reboot
+,,
Throws
Shove
+or++
Performed when Kameo is unavailable.
See Kameo Moves for Toward Throw featuring Kameo.
Zaki Orthodontics
or+
Breakers
Kombo Breaker
+
Costs 3 bars of Super Meter.
Kameo must be available.
Taunts
Taunts
Special Moves
Capture Foam
Enhanced Capture Foam
+
Costs 1 bar of Super Meter.
Destroys opponent's projectiles.
Close Bomb
Advantage on Hit allows for Jump Attack follow-up.
Hold
during Start-up to throw a Dud.
Enhanced Close Saw Drone
+
Costs 1 bar of Super Meter.
Moves toward foe before deploying.
Advantage on Hit allows for Jump Attack follow-up.
Hold
during Start-up to throw a Dud.
Mid Bomb
Advantage on Hit allows for Jump Attack follow-up.
Hold
during Start-up to throw a Dud.
Enhanced Mid Saw Drone
+
Costs 1 bar of Super Meter.
Moves toward foe before deploying.
Advantage on Hit allows for Jump Attack follow-up.
Hold
during Start-up to throw a Dud.
Far Bomb
Advantage on Hit allows for Jump Attack follow-up.
Hold
during Start-up to throw a Dud.
Enhanced Far Saw Drone
+
Costs 1 bar of Super Meter.
Moves toward foe before deploying.
Advantage on Hit allows for Jump Attack follow-up.
Hold
during Start-up to throw a Dud.
Bomb Mistwalk
Advantage on Hit allows for Jump Attack follow-up.
Hold
during Start-up to leave behind a Dud.
Dud
Holdduring Bombs
Hold
during Start-up of any Bomb, Saw Drone, or Bomb Mistwalk to produce a Dud.
Mistwalk
Enhanced Mistwalk Away
+
Costs 1 bar of Super Meter.
Advantage on Hit allows for Jump Attack follow-up.
Hold
during Start-up to leave behind a Dud.
Enhanced Mistwalk Toward
+
Costs 1 bar of Super Meter.
Advantage on Hit allows for Jump Attack follow-up.
Hold
during Start-up to leave behind a Dud.
Mistwalk Friction Boot Parkour
near corner
Enhanced Mistwalk Away/Toward must be moving toward a Corner.
Friction Assist Dive Kick
+near corner
Enhanced Mistwalk Away/Toward must be moving toward a Corner.
Sawtooth Kick
Enhanced Sawtooth Kick
+
Costs 1 bar of Super Meter.
Has Armor.
(Air) Friction Assist Snare
(Air) Enhanced Friction Assist Snare
+
Costs 2 bar of Super Meter.
Drains opponent's Super Meter.
(Air) Friction Boot Parkour
+
Cyrax must be Jumping against Corner (or screen edge).
Fatal Blow
Cyberdriver Slam
+
Must be at 30% health or less.
Kameo must be available.
Press Basic Attack buttons during hits to influence damage (with Fatal Blow Damage Boost ON in Tournament Settings).